From: Remenic (remenic@remenic.2y.net)
Date: Sat 11 Nov 2000 - 19:03:43 IST
Hey, I've ripped apart and played around with the 'cursor' demo in svgalib 1.9.something. However, I couldn't get it to work in gl mode (you know, with the diffirent contexts (virtualscreen, physical, etc). Anyone got some code for me to make this happen? The problem is, I've been working on a little strategy game, but the mouse is sloppy. If I look at games like RA2, then the mouse is amazingly smooth, no matter how slow the game is. Could I get this with use of the hardware cursor thing, or am I completely on the wrong road? Also, is the some documentation on the hardware mouse functions? Thnx in advance, - Remenic. _____________________________________________________ Richard 'Remenic' Stellingwerff remenic@remenic.2y.net http://remenic.2y.net ------------------------------------------------------------------ Unsubscribe: To: listbot@svgalib.org Body: unsubscribe linux-svgalib
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