SVGALib and Framebuffer-Console

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From: Michael Hunold (M.Hunold@t-online.de)
Date: Wed 21 Jul 1999 - 11:00:37 IDT


Hello,

I am using a Matrox Mystique and the new
framebuffer-console, which was
introduced in late 2.1.x-Kernels.

When I start the Matrox-framebuffer-driver
in 'text-mode' I can use SVGALib without
problems.

But when I use high-resolution 'graphic-modes',
the result is not quite what I expected:
The screen switches to some resolution but
there are only some pixels spread around the
screen. The game ("quake2" for example)
does not crash, but there is no usable picture.

Any ideas?

Thanks,
Michael.


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