From: Jay Link (jlink@ilbbs.com)
Date: Sun 05 May 2002 - 17:00:02 IDT
Hi -- Let's say I'm using gl's virtual screen, and I have a "perfect" copy of my physical screen there. Now, let's say I have 10 moving objects (sprites). As they move, I will need to restore their background, and I will get the restore data from the virtual screen. This restoration will need to happen about once a second. Would it be more efficient to do 10 separate gl_copyboxfromcontext() calls, or one single gl_copyscreen() to wipe out / restore the entire screen? If it matters, my screen size will be 640 x 480 pixels, and each sprite will be up to 50 x 50 pixels. Thanks, -Jay Link ------------------------------------------------------------------ Unsubscribe: To: listbot@svgalib.org Body: unsubscribe linux-svgalib
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