programming problem...

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From: Gottlieb, Chris (cpg) (cpg@sequent.com)
Date: Thu 13 Jul 2000 - 19:01:13 IDT


Hi,
I am wondering if you could shed some light onto a tetris game programming
problem that I am experiencing.

Using svgalib I have the following program loop:-

	drawScreen();
	int count = 0;

	if(count > 19){
		shiftTetrisBlocks();
		count = 0;
	}

	for(;;){
		drawScreen();
		lookForUserEvents();
		usleep(50000);
		count++;
	}

Just wondering if you could see a problem in this logic. The keys respond as
they should but I cannot get program to draw stuff onto the screen. Any
ideas? if the logic looks ok, then how can i debug svga programs?

thanks,

Chris Gottlieb


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