From: Stephen Gibson (Stephen.Gibson@anu.edu.au)
Date: Thu 01 Jun 2000 - 01:54:24 IDT
man vgagl states: "The virtual screen can now be copied to the physical screen as follows: gl_copyscreen(&physicalscreen); Note that with a virtual screen in system memory, it is possible to add fast X-Window support to a program, using MITSHM to copy the framebuffer to the screen window." What is MITSHM (shared memory?) and how is the mapping to X achieved? Thanks, Steve. -- Stephen T. Gibson | UV Physics Unit | Research School of Physical | Email : Stephen.Gibson@anu.edu.au Sciences and Engineering | URL : http://rsphysse.anu.edu.au/AMPL/uvphys Australian National University | Phone : +61 2 6249 2296 Canberra ACT 0200, Australia | FAX : +61 2 6249 0390
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