From: Martijn van Oosterhout (kleptog@cupid.suninternet.com)
Date: Tue 04 Jan 2000 - 12:34:57 IST
Clive Crous wrote: > > Are there opengl extensions for svgalib ??? > Is there an opengl (straight, not thru mesa etc ) lib ? > ( I need something that can be ported with min. effort ) > Are there any decent opengl tutorials ? Not AFAIK. Mesa is targetted at X specifically. This has the advantage the client program doesn't need direct access to the hardware. In theory one could write a GLX type thing to fool Mesa but you still need the hardware support, which sadly to say is completely missing. XFree 4.0 will support video cards as loadable modules. <DREAM>Maybe svgalib will be able to load these.</DREAM> That would immediately fix the hardware support problem. > reason for this : > > I recently added a 3d accelerator to my lil box, and as i have almost > completed a 3d engine i am working on, i would like to add 3d acc. support > for it. Well, that's an interesting problem. AFAIK Mesa is the only OpenGL-like implementation available and it only targets X. Maybe you could try to make Mesa work in DGA mode in X. If you *really* want to avoid X, I would say there is no solution available right now. I wonder how GGI relates to OpenGL. Martijn
This archive was generated by hypermail 2.1.4 : Wed 21 Jan 2004 - 22:10:23 IST