RE: Splash screen upon startup

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From: John VanLoon (john.vanloon@oregonchain.com)
Date: Thu 12 Aug 1999 - 20:18:08 IDT


On Wednesday, August 11, 1999 12:29 PM, Matan Ziv-Av 
[SMTP:matan@arava.co.il] wrote:
> On Wed, 11 Aug 1999, Jay Link wrote:
>
> >
> > Hi everyone,
> >
> > I am attempting (and failing miserably) to create a graphic spalsh 
screen
> > to be displayed upon Linux startup, like in Windows9x and Macintosh. 
I'm
> > thinking that all one needs to do is modify vga_init() &
> > __svgalib_open_devconsole() to just use /dev/console and to not worry
> > about ttys.
> >
> > Then, the code needs to be entered into /usr/src/linux/init/main.c , 
and
> > the kernel compiled with a static link to libvga.a and libc.a (or,
> > actually to /lib/libc.so.5 , since several versions of libc.a that I've
> > tried produced errors -- and -lc doesn't work either, since it wants a
> > static file).
> >
> > Can anyone help me with the modifications to vga_init(), et al, or 
offer
> > any other advice?
>
> Why not enter graphics mode before entering boot mode? All you have to
> do is an int 10h call.
>
> If you must do it after entering protected mode, you don't need as much
> of svgalib as you seem to believe.
>
> You only need
> __svgalib_saveregs()
> __svgalib_setregs()
> and a moderegs table from vgadrv.c for the mode you want to use.
> You also need the save and restore font routines from initialize() and
> vga_setmode(), if you don't want to use the setfont program after
> restoring the text mode.
>
> I don't know much about kernel programming, but I believe you can use
> the memory at 0xa0000 directly, without calling mmap.
Do NOT DO THIS! Use the kernel calls provided to map memory. If you do not 
your code will be hopelessly unportable. I forget the actual names but the 
book on linux device drivers is a very handy refrence for this stuff, or 
ask on the linux kernel list.
>
>
> --
> Matan Ziv-Av.                         matan@svgalib.org


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